Paper 166 GUI KISSes: Tips and Strategies for Interface Design John A. Quarantillo, Westat Inc., Rockville, MDABSTRACT: This paper discusses Graphical User Interface (GUI) design. It is tempting for developers to build an interface using too many bells and whistles. Such an interface, although technically appealing and challenging, can be difficult to develop and maintain, but most important, difficult to use. The acronym KISS (Keep It Simple, Stupid) applies well to interface design. A simple, effective interface should be designed with the users needs taking first priority.Specific topics addressed include: which types of screen controls to use and when, keyboard and mouse support, designing with portability in mind, and testing. The audience level is beginner, and will focus more on the strategies used than actual code to implement such interfaces.INTRODUCTION: GUI Design has come a long way in the past few years. What is now possible and sometimes commonplace was previously unthinkable, or unaffordable. With the availability of integrated design environments, developers today can quickly and effectively produce simple graphical front ends to complex databases. The tips and strategies discussed here are the result of eight years of development using a variety of packages including SAS software (SAS/FSP FSEDIT procedure and SAS/AF with and without FRAME entries), Microsoft Access, and Borland Delphi. A variety of front and bac ...
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